Trait

Unrelenting

Rapidly defeating targets triggers health regeneration. Guardians and powerful combatants count as more than one kill.

Overview

Unrelenting is a Trait that heals you after quick kills. Kills add to a hidden point meter, and at 3 points the perk triggers. Adds (red health bar) give 1 point, majors (orange) give 2, and ultras and bosses (yellow) give 3. In PvP a Guardian kill gives 2 points. Triggering it restores a sizeable amount of health.

The perk rolls on a wide range of weapon types, from Auto Rifles to Bows and Fusion Rifles. It is strongest in PvE, where its sustain matters most.

History

Introduced in Season 11.

Rolls on

Community guides & sources

Category: Weapon perks · Last edited 2026-10-12 19:21:29 UTC