Story

Kludge

Board the Dreadnaught with your newfound power and use Hive bio-codes to disable the ship's main weapons, weakening the immediate threat of the Eversion Anchors.

Overview

Kludge is the third story mission of Episode: Heresy (Destiny 2: The Final Shape, Year 7), set on the Dreadnaught at Saturn for 1-3 players. It follows Recce and precedes Renascence. Game data lists a Power of 1950.

Walkthrough

With Sloane coordinating, board the Dreadnaught and plug disembodied Hive parts into the weapon terminals to disable the Eversion Anchors' ability to Take, heading toward the Hall of Souls. You meet an Echo of Oryx, the Taken King; Xivu Arath and Savathûn, the Witch Queen argue over their brother and vanish. Dire Taken forces led by the invincible Resonant Knife arrive and you escape by ship.

Required for

Community guides & sources

Category: Activities · Last edited 2026-10-01 23:33:44 UTC