Story
Sabotaging Salvation
Help the Vanguard destabilize what remains of House Salvation by sabotaging an important Fallen weapons factory.
Overview
Sabotaging Salvation is the first mission of the Fallen Empire campaign in Destiny 2: Beyond Light. It is a story mission on Europa (Technocrat's Iron) for 1-3 players with a recommended power of 1160. After the defeat of Eramis, Commander Zavala and Variks send the Guardian to destabilize what remains of House of Salvation by shutting down a Fallen weapons factory.
Encounters and mechanics
- Fight to the factory through Fallen (Dregs, Vandals, Captains, Shanks) and Vex forces.
- Sabotage three Brigs with help from your Ghost.
- Defeat the Factory Walker boss.
- Power down the factory and repel the last Fallen defenders.
Rewards
Progress in the Fallen Empire campaign; story mission rewards only.
Related triumphs
See the Beyond Light campaign triumphs.
Location: Europa
Required for
Community guides & sources
Category: Activities · Last edited 2026-10-01 23:38:54 UTC