Triumph

Prophecy Dungeon Flawless

Complete the "Prophecy" dungeon as a fireteam without dying and without leaving the activity.

Requirements

No acquisition path mapped yet.

Overview

Prophecy Dungeon Flawless is a Prophecy dungeon triumph. Complete the dungeon as a fireteam without anyone dying and without leaving the activity to earn Of Ten Suns.

How to complete

Start a fresh dungeon run from the beginning and maintain the required conditions through every encounter and traversal. Defeat Taken Knights while standing in light or shadow to create the matching Light or Dark motes. Collect five matching motes and cleanse the corresponding column. Complete Phalanx Echo, follow Toland through the Wasteland, solve the Hexahedron, cross the Singularity, and defeat Kell Echo.

Assign one player to enemy control while another prepares the required motes. Keep carriers away from the Phalanx's knockback and move together through traversal. A teammate death invalidates the flawless run.

At Kell Echo, prioritise movement and sniper control while following the boss to prevent lethal Dark Entropy stacks. Finish the boss and wait for completion before leaving. The final-boss checkpoint alone does not satisfy the full-run condition.

Objectives

Rewards / drops

Community guides & sources

Category: Triumphs · Last edited 2026-10-10 11:28:37 UTC