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Dungeon
A Dungeon is a Destiny 2 endgame activity designed for a fireteam of three. It is raid-like, with unique mechanics and bosses throughout, but is shorter and more forgiving than a Raid: teammates can respawn during encounters and bosses do not enrage.
Dungeons
- The Shattered Throne (Destiny 2: Forsaken)
- Pit of Heresy (Destiny 2: Shadowkeep)
- Prophecy (Season of Arrivals)
- Grasp of Avarice
- Spire of the Watcher
- Ghosts of the Deep
- Duality, Vesper's Host, Warlord's Ruin, Sundered Doctrine and Equilibrium came later.
Rewards
Dungeons drop standard weapons and armor. Master-difficulty versions (see Master difficulty) add artifice armor variants; the source notes that they have no adept variants (check current state, as this may have changed).
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Community guides & sources
en.wikipedia.org
Destiny 2 - WikipediaWikipedia · en.wikipedia.org
destinypedia.com
Dungeon - DestinypediaDestinypedia · destinypedia.com
Category: Articles · Last edited 2026-10-01 18:19:56 UTC