Article
Health
Overview
Health is an Armor stat introduced with Armor 3.0 in Destiny 2: The Edge of Fate. It is the converted form of Resilience; the other conversions are Mobility to Weapons and Recovery to Class.
Effects
- 1 to 100 points: Orbs of Power (Orb of Power) heal for 0 to 70 and you gain 0 to 10% flinch resistance.
- 101 to 200 points: shields recharge up to 25% faster, take up to 50% less time to fully recharge, and have up to 20 extra shield capacity against combatants.
Stats are capped at 200 points. Figures are launch-era values reported by guides and may have been retuned since.
Related
See Armor 3.0 for the full stat set (Weapons, Health, Class, Grenade, Super, Melee).
Community guides & sources
Armor 3.0 Explained in 12 Minutes (Destiny 2 - Edge of Fate)YouTube · YouTube
thegamer.com
How Armor 3.0 Works In Destiny 2: The Edge Of FateTheGamer · thegamer.com
shatteredvault.com
Destiny 2: Armor 3.0 & BuildcraftingShattered Vault · shatteredvault.com
Category: Articles · Last edited 2026-10-01 23:32:32 UTC