History of Ghosts of the Deep

Revision 4741 by archivist at 2026-10-01 18:30:08

Overview

'''Ghosts of the Deep''' is a three-player Dungeon on Titan, set in the sunken Dreadnaught wreckage beneath the methane ocean. It launched on May 26, 2023 in Season of the Deep and requires the Lightfall Dungeon Key (Destiny 2: Lightfall). Start the Rise quest from Hawthorne in the Tower, then launch the dungeon from the H.E.L.M. map. The Hive are trying to resurrect Oryx, the Taken King.

Suggested Power is 1790 on the standard version and 1840 on Master difficulty (player Power is locked at 1820 there). Master adds Unstoppable Ogres and Barrier Knights, and Artifice armor drops only from boss encounters.

== Encounters ==

'''Break the Ritual''' - kill the Hive by the door to spawn a Soulfire Binder Ogre, follow the green goo, note the Hive rune in the sky, take a Deepsight orb from the Wizard and activate the matching statue. Activate four shrines to finish.

'''Jumping puzzle''' - an underwater descent through the structure.

'''Ecthar, the Shield of Savathûn''' - a Lucent Knight boss. Kill Blistered Knights to spawn the Keeper of the Deep Ogre, match symbols to the underwater runes and manage the Vestige of Light buff before damage phases. Ecthar charges with a Void shield and drops a barricade.

'''Simmumah ur-Nokru, Lucent Necromancer''' - the final fight, matching Lightbearer symbols to shrines, depositing Vestiges and damaging the stationary Hive Witch while she tries to resurrect Oryx.

Two secret chests exist (one in the first Hive cave near the water entrance, one in the cathedral-like room before the final boss).

== Rewards ==

The standout is The Navigator, the first Strand Trace Rifle. Other drops include No Survivors, Cold Comfort, Greasy Luck, Rapacious Appetite, New Pacific Epitaph and Taken King armor sets. Related triumphs and the dungeon seal are tracked in the Triumphs menu.

See also Grasp of Avarice for another dungeon.