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Bad Neighbors
Resolve a dangerous conflict between the Fallen and the Hive.
Overview
Bad Neighbors is an Adventure on Titan in the New Pacific Arcology (the Rig), started by speaking to Sloane after completing the story mission Riptide. Objective: resolve a dangerous conflict between the Fallen and the Hive. Recommended Power is +60 (original Beyond Light/Forsaken-era Destiny 2 value, now scaled; it is a 1-3 player activity).
Encounters and mechanics
- Collect six components from Fallen enemies, before they detonate a bomb, to build a Hive disruptor with Ghost.
- Move through the Tidal Anchor sector fighting Hive and complete platforming to reach Tower 2; bring long-range weapons for Shrieker turrets.
- Plant the disruptor on a Resonator; waves of Wizards spawn, two of which are invulnerable, so focus the third.
- Defeat the final Wizard. References differ on its name: Zethes in some, Azyrax, Exalted Conjurer in others.
Solar weapons help against Hive Wizards.
Rewards
An Upgrade Point.
Rewards / drops
Location: New Pacific Arcology
Required for
Community guides & sources
destinypedia.com
Bad Neighbors - Destinypediadestinypedia.com · destinypedia.com
d2.destinygamewiki.com
Bad Neighbors - Destiny 2 Wikid2.destinygamewiki.com · d2.destinygamewiki.com
Category: Activities · Last edited 2026-10-10 08:36:32 UTC