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Tunnels of Despair

Tunnels of Despair is the first encounter in the Pit of Heresy dungeon. Its side tunnels are sealed by small Hive membranes that a few shots destroy. Inside them, Heretical Knights, a type of Hive Knight, drop a Void orb each. The orbs are called Void Charges on their page.

Mechanics

  • Three gates, each with a receptacle, lead onward. Players carry a Void Charge to each receptacle to open the gate.
  • Three unkillable Harrowing Pariahs patrol the wider tunnels, so orb runners must move carefully between the side tunnels and the gates.
  • Once all three gates are opened, the next stage, Chamber of Suffering, becomes reachable.

Tips

  • Carrying an orb is the only way to advance this encounter, so one player should run orbs while others clear Knights and watch for enemies that chase the runner.
  • Solo players can use long-range weapons to pick off Knights before collecting their orbs.

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Category: Articles · Last edited 2026-10-10 09:32:06 UTC