History of To Walk Alone
Revision 33356 by archivist at 2026-10-10 19:35:22
Overview
To Walk Alone is a triumph in Destiny 2. It requires the player to complete all encounters in the Equilibrium activity solo without dying and without leaving the activity. Completing this triumph awards 15 score.
How to complete
To earn this triumph, the player must enter the Equilibrium activity alone. During the activity, the player must defeat all encounters without sustaining any deaths. Additionally, the player must remain within the activity instance for the entire duration; leaving the activity will prevent the triumph from being awarded.
Solo flawless strategy
Begin Equilibrium from its starting entrance and complete the entire Dungeon in one uninterrupted solo run. Keep the fireteam closed so another player cannot join. Deaths during traversal invalidate the attempt as well as deaths during encounters; restarting from a checkpoint does not restore a flawless full clear.
At the opening encounter, use Gathering Shadow to break Nameless Apprentice shields, and keep clear of Cabal drop-pod landing sites. During Harrow, Dredgen-Apprentice, collect the Shadow buffs, complete the room panels, and lure the boss into shield-breaking traps. Practise the ship traversal before attempting the full run.
At Dredgen Sere, build Shadow Master, use Compel on Blistered Shadows, and clear the required Taken orbs in both realms. Shoot the boss's glowing hands to interrupt dangerous attacks. Move to the arena edge when a damage phase ends to avoid the central Arc hazard. Prioritise survival over forcing an additional hit.
Rewards
Completion awards 15 Triumph score, the Stand Alone emblem, and an increased initial drop chance for Heirloom. It also contributes to the Equilibrium seal.