Trait
Sleight of Hand
Final blows with weapons or abilities while this weapon is stowed increase its handling, stability, and reload speed for a short duration.
Overview
Sleight of Hand is a Trait introduced in Season 16. It rewards kills made while the weapon is stowed. Final blows with weapons or abilities while it is stowed boost the weapon's Handling, Stability and reload speed for a short duration. It suits a second weapon, or an ability, doing the killing while the weapon sits holstered.
Where it appears
It rolls on many weapon types, including Hand Cannons such as Malediction. Other notable rolls include Hawthorne's Field-Forged Shotgun, Submission, Insidious, Deliverance and Cataclysmic.
Compared with similar perks
Stats for All also boosts handling, stability and reload, but it triggers on hitting three separate targets rather than on final blows while the weapon is stowed.
Rolls on
- Cataclysmic
- Cataclysmic (Adept)
- Deliverance
- Deliverance (Adept)
- Forbearance (Adept)
- Hawthorne's Field-Forged Shotgun
- Insidious
- Insidious (Adept)
- Lubrae's Ruin
- Lubrae's Ruin (Adept)
- Malediction
- Submission
- Submission (Adept)
- Unfall
- Veillantif-D
Community guides & sources
Category: Weapon perks · Last edited 2026-10-12 19:27:41 UTC