History of Savathûn's Throne World
Revision 23648 by archivist at 2026-10-10 08:56:03
Savathûn's Throne World is the inner workings of Savathûn's mind, brought to life as a throne world of her own making. It debuted in The Witch Queen expansion (February 22, 2022) and sits in the Ascendant Realm, above Mars.
Overview
Savathûn built it with Ahamkara wish-magic and Sword Logic. After she became a Lightbearer, the realm was infused with Light. It is populated by Hive, Scorn and Lucent Brood, who can resurrect via Ghosts that must be crushed. Towering palace grounds contrast with a miasmic, overgrown swamp.
How to get there
Unlocked in the Witch Queen campaign mission "The Investigation".
Regions
Quagmire (the only landing zone), Miasma to the north, and Fluorescent Canal to the east, plus the Court of Thorns.
Vendors and NPCs
Fynch, a Hive Ghost vendor in Quagmire, with a reputation track tied to activities and bounties.
Activities
The Wellspring (six-player activity with Offensive, Attack and Defend versions rotating daily, in the Court of Thorns), patrol events, region chests, and Lucent Moth collection. Later Eris Morn taught Guardians to hone Deepsight here.
Notable loot
Wellspring weapons and Witch Queen season gear.
Lore
Revealed as the seat of Savathûn's scheming; the campaign revolves around learning how she became a Lightbearer. The realm is also called the "High Coven", consecrated with Light after her rebirth. Oryx corrupted it after the Taken War, making it a lair for his daughter Dûl Incaru, and it perpetuates the Taken curse on the Dreaming City. Later content tied to the realm is covered on the individual activity pages.