Mission
Savathûn's Spire
Master the magic of the Witch Queen's Spire and open the way to the Altars of Summoning.
Savathûn's Spire is a three-player matchmade seasonal activity from Season of the Witch, set in a Lucent Hive tower in Savathûn's Throne World. The in-game text: "Master the magic of the Witch Queen's Spire and open the way to the Altars of Summoning."
Overview
- Type: Seasonal mission, matchmaking or Customize variants.
- Destination: Savathûn's Throne World.
- Launch: from the H.E.L.M..
- Power: Classic recommended 1760; the harder version is Savathûn's Spire (Legend).
Encounters
- First combat encounter with elemental crystals (Arc, Solar or Void) depending on the Votarist faction.
- Platforming/ascent section with weekly-rotating secrets.
- Second combat encounter with elemental spheres.
- Labyrinth: match a three-symbol code (Hive runes) and pick the right portal.
- Final boss: three Lucent Hive Wardens or a large Scorn experiment, depending on the week.
The Deck of Whispers card system grants team buffs once enough cards are collected. The Classic version has no Champions; in later weeks, Wrathborn appear in place of the Lucent Brood.
Rewards
Seasonal Witch Engrams, Opaque Cards, hidden chests and optional Witch Keys; the loot table includes weapons such as Aurora Dawn, Convened Recurve, Cynosure and the Luminopotent armor set, plus catalog triumphs.
Rewards / drops
- Aurora Dawn
- Convened Recurve
- Cynosure
- Luminopotent Bond
- Luminopotent Boots
- Luminopotent Cloak
- Luminopotent Cover
- Luminopotent Cuirass
- Luminopotent Gauntlets
- Luminopotent Gloves
- Luminopotent Greaves
- Luminopotent Grips
- Luminopotent Helm
- Luminopotent Mark
- Luminopotent Mask
- Luminopotent Plate
- Luminopotent Robes
- Luminopotent Strides
- Main Ingredient
- Nameless Midnight
- Nightshade
- Positive Outlook
- Prolonged Engagement
- Punching Out
- Service Revolver
Location: Savathûn's Throne World
Required for
Community guides & sources
Category: Activities · Last edited 2026-10-10 08:36:58 UTC