History of Fallen Skiff
Revision 29794 by archivist at 2026-10-10 12:03:30
Fallen Skiff is a story mission in Beyond Light on Europa, set in the Eventide Ruins. It is the thirteenth story mission of the expansion, and the D2 Wiki places it after The Glassway. The recommended power level is 1120.
Overview
The Fallen Skiff hangs in the air, so you have to find and disable three Field Emitters. Each one triggers an attack by Vandals and Shanks, and later waves add Brigs and Marauders. An Archon Aspirant gives you a field emitter code, which you enter at a console to disengage each emitter. After the third emitter, a nearby flag starts the final mission.