History of Collections

Revision 25390 by archivist at 2026-10-10 09:27:01

Overview

A catalogue of the weapons, armor, mods, equipment and cosmetics the player has obtained. It has six categories:

  • Exotic: Exotic weapons, Exotic armor and Exotic weapon ornaments.
  • Weapons: Primary, Special and Heavy weapons, plus Legendary weapon ornaments.
  • Armor: Titan, Hunter and Warlock armor, plus universal armor ornaments.
  • Mods: armor mods, weapon mods and Ghost Shell mods.
  • Equipment: Ghost Shells, ships, Sparrows and Seasonal Artifacts.
  • Flair: emblems, shaders, transmat effects, masks and finishers.

Reacquiring items

Most unlocked gear can be reclaimed at your current minimum Power Level. The cost depends on rarity and draws on Glimmer, Legendary Shards, Gunsmith Materials and Enhancement Cores. Gear can be infused to a higher level if its infusion cap allows. Shaders, ornaments, masks and mods are applied directly from Collections without reclaiming. Legendary armor and weapons with random rolls cannot be reacquired, and old Seasonal Artifacts cannot be obtained again.

Badges

Badges group gear by theme, with one tab per class. Completing a class tab earns the Badge and its associated Triumph if it has one. Completing all three tabs gives the Badge a golden border. The wiki lists 30 Badges, covering raids such as Last Wish, Vault of Glass, Deep Stone Crypt and King's Fall, dungeons such as Duality and Spire of the Watcher, destinations such as the Dreaming City and Forsaken, and PvP badges such as Trials of Osiris.