History of The Tangled Shore

Revision 584 by archivist at 2026-10-01 18:12:44

The Tangled Shore is a patchwork wasteland on the edge of the Reef, in the Asteroid Belt, made of asteroids held together with grappling hooks and cables. It was the main setting of the Forsaken campaign.

Overview

The region became a refuge for the undead Scorn after their escape from the Prison of Elders, and a battleground between the Scorn and the House of Dusk, with Hive, Cabal and Vex threats too. A ring-shaped portal structure connects it to The Dreaming City.

How to get there

Originally unlocked after the first Forsaken mission. Per Destinypedia it became inaccessible after The Witch Queen released, when Mara Sov reclaimed the region (Destiny Content Vault).

Regions

Four-Horn Gulch, Jetsam of Saturn, Sorik's Cut, Thieves' Landing, and the Gambit map Kell's Grave.

Vendors and NPCs

The Spider, leader of the Fallen crime syndicate and main vendor, later forced into hiding and smuggled out by The Drifter. Petra Venj allies with the player in the story.

Activities

Six story missions (including "Last Call" and "Scorned"), three strikes, Baron hunts against the eight Scorned Barons, Lost Sectors, patrols, and Gambit maps. The campaign climaxes with Uldren Sov and Fikrul, the Fanatic.

Notable loot

Standard activity drops plus Spider vendor exchanges for resources and gear.

Lore

See Overview above; the Shore is the Scorn's home turf and the Spider's seat of power.