History of The Scarlet Keep
Revision 35282 by archivist at 2026-10-12 19:05:27
Overview
The Scarlet Keep is a three-player Strike from Destiny 2: Shadowkeep on The Moon. Eris Morn sends the fireteam to investigate the tower, which amplifies Hive magic, and defeat Hashladûn, Daughter of Crota.
Walkthrough
- Fight through the Hidden Swarm toward the tower while pursuing Hashladûn.
- At the bridge, defeat the two Wizards sustaining the spells and carry their Void charges to the central receptacles to lower the bridge.
- Cross the bridge and capture the three altars while holding off Hive waves.
- Ride the keep's elevator. Clear the Wizards that stop it and shoot the overhead crystal to restart the lift.
- At the summit, defeat the two Wizards guarding the gate, then damage Hashladûn. In the October 2019 version, she becomes shielded at two-thirds health and summons two Wizards; defeat them to remove her shield. At one-third health, she summons two Fissure Ogres that provide the next shield, and defeating them makes her vulnerable again. She moves around the open arena and attacks with Hive magic; keep moving through the pillars to avoid her blast zones and being knocked off the edge.
In the campaign-era version, Hashladûn can be bypassed through the opening gate before it closes; if the whole team gets trapped inside, the strike can softlock. This softlock was a documented bug.
Rewards
The associated reward records include the Luminopotent armor set and several strike weapons. Specific reward pools varied by era and rotation.