History of The Scarlet Keep
Revision 14626 by archivist at 2026-10-09 05:09:08
Overview
The Scarlet Keep is a three-player Strike from Destiny 2: Shadowkeep on The Moon. Eris Morn sends the fireteam to investigate the tower, which amplifies Hive magic, and defeat Hashladûn, Daughter of Crota. The in-game power value is an old launch-era number; use current activity requirements where applicable.
Walkthrough
- Fight through the Hidden Swarm toward the tower while pursuing Hashladûn.
- At the bridge, defeat the two Wizards sustaining the spells and carry their Void charges to the central receptacles to lower the bridge.
- Cross the bridge and capture the three altars while holding off Hive waves.
- Ride the keep's elevator. Clear the Wizards that stop it and shoot the overhead crystal to restart the lift.
- At the summit, defeat the two Wizards guarding the gate, then damage Hashladûn. She moves around the open arena and attacks with Hive magic; keep space from her blast zones and avoid being knocked off the edge.
In the campaign-era version, Hashladûn can be bypassed through the opening gate before it closes; if the whole team gets trapped inside, the strike can softlock. This is a documented historical bug, not a current status guarantee.
Rewards
The associated reward records include the Luminopotent armor set and several strike weapons. Specific reward pools varied by era and rotation.
Sources
- The Scarlet Keep (Destinypedia; objectives, bosses, and softlock note).
- Scarlet Keep Strike solo guide (Jason Faulkner, GameRevolution; bridge charges, elevator stops, and Hashladûn encounter).