History of The Blind Well
Revision 7876 by archivist at 2026-10-01 23:40:43
Overview
The Blind Well is a public horde-style arena added in Destiny 2: Forsaken, located in the Font of Starlight sector of The Dreaming City. It is built on Arcane Awoken technology that splits the seams between realities. Up to nine players (three fireteams) can take part.
How to launch
Deposit a Charge of Light into the main well; each tier uses a stronger charge, and a short cooldown follows each run. Sources differ slightly on charge costs; the Gamepur guide lists Tier I at 5, Tier II at 13 and Tier III at 20 Dark Fragments, with the Unstable Charge costing 25 (these figures are from the Forsaken era and may have changed).
Encounters
- Tier I-III: waves of Scorn, Hive or Taken enemies, depending on the Dreaming City curse week, ending in one, two or three Herald of the Plague bosses (Scorn Abominations, Hive Ogres or Taken Minotaurs).
- Heroic: unlocked after Tier III by collecting an Unstable Charge from the Ogres and dropping it back into the well; adds a final Plague of the Well boss and weekly-rotating puzzles.
Rewards
Every completion guarantees one or two random Dreaming City weapon drops, such as Tigerspite, Vouchsafe and Sleepless, plus possible Charge of Light consumables.
Notes
I could not confirm a current power level or status from the sources; check in game.