History of Reciprocity
Revision 21419 by archivist at 2026-10-10 08:42:08
Reciprocity is a Season 26 Common Enhanced trait and weapon perk. When healing projectiles from the weapon hit allies, you also receive a small amount of healing.
Effect
Dexerto's Episode Heresy review (February 2025) gives the base healing as a flat 3 HP per projectile. The Enhanced version increases the amount of healing, according to Shattered Vault. The Enhanced value is not stated in the sources checked. Dexerto says the perk helps in endgame content and is mostly wasted in easier activities.
Weapons
Reciprocity rolls on Adamantite, Cusp Sempiternal and DECATUR 02. Dexerto names Adamantite as the best weapon for it.