Trait

Reciprocity

When healing projectiles from this weapon strike allies, you also receive a small amount of healing.

Reciprocity is a Season 26 Common Enhanced trait and weapon perk. When healing projectiles from the weapon hit allies, you also receive a small amount of healing.

Effect

The base healing is a flat 3 HP per projectile (February 2025). The Enhanced version increases the amount of healing. The perk helps in endgame content and is mostly wasted in easier activities.

Weapons

Reciprocity rolls on Adamantite, Cusp Sempiternal and DECATUR 02. Adamantite is considered its best weapon.

Rolls on

Community guides & sources

Category: Weapon perks · Last edited 2026-10-12 19:17:47 UTC