Trait

Iron Reach

Massively improves weapon range at the cost of weapon stability.

Overview

Iron Reach is an Iron Banner trait introduced in Season 13. It trades weapon stability for range. It grants +20 Range and -40 Stability.

Weapons

The game data lists it on nine weapons: Allied Demand, Felwinter's Lie, Finite Impactor, Frontier's Cry, Gunnora's Axe, Jorum's Claw, Multimach CCX, Riiswalker and The Hero's Burden.

Tips

Pick it when you fight at long range and can accept more recoil. It is the opposite trade-off of Iron Grip.

Rolls on

Community guides & sources

Category: Weapon perks · Last edited 2026-10-12 19:18:06 UTC