History of Grandmaster: Warden of Nothing
Revision 26014 by archivist at 2026-10-10 09:37:56
Overview
'''Grandmaster: Warden of Nothing''' is a Triumph in Destiny 2. It is earned by completing the Warden of Nothing Nightfall on Grandmaster difficulty. It counts toward the Conqueror seal.
The Warden of Nothing strike is a Cabal and Vex strike with Barrier, Overload and Unstoppable Champions. The KeenGamer Season 19 rotation lists it in the February 21 to 28 slot of the Season of the Seraph Grandmaster rotation.
How to complete
- Queue the Warden of Nothing Grandmaster Nightfall when it is in the rotation.
- Bring Anti-Barrier, Overload and Unstoppable Champion mods. Champions are the main threat, so cover all three types.
- Prison entrance: kill the Vex Goblins from range, since they release Arc pools when defeated. Kill the Overload Champion guarding the entrance.
- Tunnels: activate the console to start the trains. Stand on the platforms beside the tracks when a train approaches. Kill the Vex Hydra mini-boss, then the Unstoppable Champion, then the isolated Barrier Champion.
- Exit area: use Anti-Barrier weapons on the Hobgoblins. Kill the Hydra and Goblins first, then the two Barrier Champions from range. Clearing the adds spawns a named Minotaur. Burst it down with Supers and heavy ammo.
- Arena: prioritise the snipers, then the two Unstoppable Champions. Split the team to defuse the bombs, with a defensive Super covering one bomb.
- Mine challenge: defuse all the mines to finish the encounter. Defusing all of them makes the enemies disappear and loses the Platinum reward, according to the guide.
- Boss room: reach it through the fake treasure chest below the Arena, which activates an elevator. Clear the four Champions, then burst the Warden early with Supers and heavy ammo.
- If the boss survives, it scorches the room. Take cover immediately and move from cover to cover until it dies.