History of Final Nightmare
Revision 24597 by archivist at 2026-10-10 09:11:57
Overview
Final Nightmare is a Triumph worth 50 points in the Root of Nightmares Dream Warrior set. It is completed by clearing all four encounter challenges on Master difficulty in one run: Illuminated Torment, Crossfire, Cosmic Equilibrium and All Hands. The Dream Warrior title is awarded for completing the relevant triumphs.
How to complete
Each challenge is tied to one encounter of the raid. The challenges rotate weekly, so check the raid's current rotation before you start.
- Illuminated Torment is in the Cataclysm encounter, which opens the raid. The Tormentor enemies must be killed only by a player holding the Field of Light buff.
- Crossfire is in the Scission encounter. Never shoot the piston activation button on your own side. If the team must cross a gap, a player on the other side shoots the button for the piston launch.
- Cosmic Equilibrium is in the Macrocosm encounter against Zo'Aurc, Explicator of Planets. Do not simply swap the odd planet out. Move the matching planets to the opposite side so that all Darkness planets sit on the left and all Light planets sit on the right.
- All Hands is in the final Nezarec encounter. Every player must activate one Light node and one Darkness node in each damage phase. Activating two nodes of the same colour in one phase fails the challenge, so coordinate who takes which colour before the phase starts.
Rewards
Each completed challenge grants its triumph score and progress toward the Root of Nightmares title. Master clears also award raid gear, including Adept weapons that exist only on Master difficulty.