Sight
FarPoint SAS
Pinpoint Sidearm sight.
• Greatly increases range
• Decreases stability
• Decreases handling speed
Overview
A pinpoint Sidearm sight that greatly increases Range and decreases Stability and Handling. It fits Sidearm weapons only.
Stats
It grants +13 Range, -10 Stability, -10 Handling and +5 Aim Assistance.
Notable weapons
Sidearms that roll it include Last Hope, Urchin-3si, Eleventh Hour, The Fool's Remedy, Swift Solstice, Vertical Orbit QSm and Traveler's Judgment 5.
Rolls on
- Dead Man Walking XX7463
- Eleventh Hour
- Enigma's Draw
- Last Hope
- Peace by Consensus
- Smuggler's Word
- Swift Solstice
- The Fool's Remedy
- The Vision
- Translation Theory
- Traveler's Judgment 5
- Urchin-3si
- Vertical Orbit QSm
Community guides & sources
Category: Weapon perks · Last edited 2026-10-12 19:16:29 UTC