History of Adaptive Munitions
Revision 15757 by archivist at 2026-10-10 07:50:52
Overview
Adaptive Munitions is a Season 16 trait. Each hit on an energy shield whose element does not match the weapon's element adds a damage stack. Hitting an unshielded or matching-shield enemy removes the stacks. A Solar weapon, for example, builds damage against Void shields.
Against Barrier Champion shields, the trait only works while the matching anti-Barrier mod from the seasonal artifact is equipped. The wiki's example is the Anti-Barrier Scout Rifle mod. The wiki publishes no damage values or stack caps.
It is most useful in activities with the Match Game modifier, where shield types change the most. The manifest shows roughly two dozen weapons that can roll it, including Chain of Command and Zephyr. Weapon-type coverage is not listed on the wiki, so check each roll in-game.