Trait
Adaptive Munitions
This weapon adapts its damage output and effectiveness against energy shields that don't match the weapon's damage type.
Overview
Adaptive Munitions is a Season 16 trait. Each hit on an energy shield whose element does not match the weapon's element adds a damage stack. Hitting an unshielded or matching-shield enemy removes the stacks. A Solar weapon, for example, builds damage against Void shields.
Against Barrier Champion shields, the trait only works while the matching anti-Barrier mod from the seasonal artifact is equipped. For example, the Anti-Barrier Scout Rifle mod.
It is most useful in activities with the Match Game modifier, where shield types change the most. About two dozen weapons can roll it, including Chain of Command and Zephyr.
Rolls on
- Ammit AR2
- Cataclysmic
- Cataclysmic (Adept)
- Chain of Command
- Come to Pass
- Commemoration
- Crisis Inverted
- Doom of Chelchis
- Doom of Chelchis (Harrowed)
- Eleatic Principle
- Frontier's Cry
- Hollow Denial
- IKELOS HC v1.0.3
- Insidious
- Insidious (Adept)
- Nezarec's Whisper
- Ogma PR6
- Path of Least Resistance
- Pointed Inquiry
- Retraced Path
- Staccato-46
- Under Your Skin
- Unwavering Duty (Adept)
- Zephyr
Community guides & sources
Category: Weapon perks · Last edited 2026-10-12 19:19:41 UTC