History of Nightmare Hunt: Isolation

Revision 20413 by archivist at 2026-10-10 08:36:48

Overview

Nightmare Hunt: Isolation is one of the eight Nightmare Hunts, short strike-like activities added with Destiny 2: Shadowkeep (released October 1, 2019). It is set on The Moon and ends with a fight against the Nightmare of Taniks, the Scarred, a recreation of a past enemy; boss: Taniks, the Scarred.

How to launch

Complete the Shadowkeep campaign, then launch the hunt from the Moon destination map. Only three of the eight hunts are available each week, so Isolation is only on offer during its rotation.

Difficulty and power

Difficulty tiers are Adept, Hero, Legend and Master; matchmaking is available only on the lower tiers, and higher tiers add modifiers and Champions. Master was Power 980 at launch in 2019, later listed at Power 1030, with Adept at 860. Hero released October 8, Legend October 15 and Master October 22, 2019.

Encounters and mechanics

You fight through enemy waves, then face Taniks, the Scarred. The boss cycles through immunity phases during which you must kill Nightmare adds to resume damage. Dreambane armor or mods help against Nightmare enemies.

Rewards

Completing a hunt gives a Nightmare Essence used with the Lectern of Enchantment to craft Dreambane gear; Master hunts offer Pinnacle-tier gear, and a Powerful drop is available for completing three hunts per week.

Related triumphs

Time-trial and flawless triumphs for Master Nightmare Hunts exist; see Triumphs.

Availability

Nightmare Hunts have been reworked across seasons (the weekly rotation and Master versions persisted into later seasons, e.g. Season of the Lost).