History of Handling
Revision 7529 by archivist at 2026-10-01 23:37:46
Handling is a weapon stat that governs how quickly you interact with a weapon rather than how accurate it is.
Components
- Ready: draw speed when switching to the weapon.
- Away: speed of putting away the previous weapon.
- ADS speed: frames needed to fully aim down sights.
- Mobility: time to ready the weapon after jumping, sprinting, sliding and similar actions.
Raising Handling
Handling masterworks, barrels and stocks such as Short-Action Stock and Fluted Barrel, Dexterity armor mods, and perks such as Snapshot Sights and Threat Detector all raise it. The Arrowhead Brake barrel adds +10. High Ground Gaming likewise stresses that handling is about speed (swapping, stowing, aiming), not accuracy. See also Range and Stability.