History of Glade of Echoes
Revision 18366 by archivist at 2026-10-10 08:26:43
Overview
The Glade of Echoes is a Sector in Arcadian Valley on Nessus. Fallen hold its central area and Vex infantry patrol the perimeter. The road to Hallows lies north of the Sector's main area, not at a south exit as an earlier note stated.
Enemies
- Centre, among the crates and wreckage: Fallen hold this area, with makeshift bases built from ship debris. The Carrion Pit Lost Sector entrance is here, past an inclined plane near the ship remains. Its site boss is Nariks Reborn, and the guide advises focusing its revolving sphere so it cannot support its minions.
- Fuselage and rocks, north of the Main Thoroughfare fork: Fallen are stationed behind the debris, and they also hold the narrow gorge between the debris and the cliffside.
- Upper plateau, north: Fallen are present on the flat plateau, east of the Hallows entrance.
- Upper plateau, south: Vex are heavily concentrated here.
- Southeast blocks: Vex guard the white cubic structures south of the ramp to Exodus Black.
- Perimeter: Mostly regular Vex infantry, with a range of Vex types possible.
During Skirmish events, Fallen and Vex can appear across the whole Sector.
Route
The road to Hallows starts directly north of the Sector's main area.