History of Flawless Dive

Revision 24797 by archivist at 2026-10-10 09:15:22

Overview

Flawless Dive is a Triumph that requires finishing Deep Dive activities without dying. Deep Dive is a three-player matchmade activity from Season of the Deep, set in the methane sea beneath Titan.

How to complete

  1. Fill a fireteam of three before queuing. Join-in-progress is disabled, so the group starts together.
  2. A run has three depths, in order Mesopelagic Twilight, Bathypelagic Midnight and Abyssopelagic Abyss, then a final boss. Each depth has a timer that certain enemies extend when defeated.
  3. Before each depth, choose one of two Ahsa's Blessing buffs. They last for the rest of the run.
  4. Each arena starts with an Egregore Resonator placed to begin the encounter. The team then completes a random task, such as carrying an item or defending a point.
  5. Failing an encounter at any depth sends the fireteam straight to the final boss. Clear every timer to stay on the route.
  6. Pressure Trials are optional. A Lure appears in each encounter, and all members must activate it to start an extra task. Completing trials raises the final chest's tier, so only attempt them if the team can take the extra enemies without a death.

Tips

  • Use the air bubbles in the methane traversal to restore pressure and keep the team together through the underwater sections.
  • The sources do not describe death penalties in detail, so treat any death as a failed attempt for this triumph.

Rewards

The triumph itself grants no separate item. Clearing the run unlocks a final chest, and its reward tier rises with each cleared depth and each completed Pressure Trial, up to tier 7.