History of Dungeon Master
Revision 26307 by archivist at 2026-10-10 09:41:13
Overview
Dungeon Master is a Triumph from Season of the Wish that tracks deathless runs through Riven's Lair. Its description asks you to complete the pathways without dying. Opening the final chest in The Coil without dying also gives progress. It has no listed score.
How to complete
- Launch Riven's Lair from H.E.L.M.. Each run has five encounters in order: a jumping puzzle, a combat arena, another jumping puzzle, a second combat arena, then the boss.
- At the start, step on one of three plates. One of three portals opens:
- Left: a spike chamber with spike traps and moving platforms. Avoid the spikes and time your jumps.
- Middle: the Pervading Darkness chamber. Each platform you cross adds a debuff stack. At 10 stacks you die, so stand on the yellow glowing platforms to cleanse it before it builds up.
- Right: poison pools. Cross the poisoned runes quickly and do not linger.
- In combat arenas, clear the intruders, light the torches, or lure out the Mephitic Hosts, depending on the arena.
- Keep the whole run clean. Pervading Darkness and the spikes and poison are the main death risks, so clear each debuff as you go.
- In The Coil, each platforming section has a hidden chest that can only be reached in that mode. Open the final chest without dying to add progress.
Rewards
Defeating the final boss spawns the reward chest, which holds Wish Engrams and seasonal gear. Each clear also adds Riven Reputation, which unlocks bonus rewards from Riven in the H.E.L.M.. The triumph itself adds no listed rewards.