History of Divinity
Revision 2279 by archivist at 2026-10-01 18:18:46
Divinity is an Arc Trace Rifle Exotic introduced in Year 3 (the Shadowkeep era), earned through the Garden of Salvation raid.
Overview
Divinity is a team support weapon. Its perk Judgement creates a weakening field around the targeted enemy, and Penance makes weakened targets take a bonus damage burst from the fireteam. Sustained hits build this effect rather than maximising solo damage.
Acquisition
The quest Divine Fragmentation (per Shacknews and Prima Games):
- Defeat Zeteon, Redemptive Mind at the Vex gate on the Moon to receive an Exotic Engram that starts the quest.
- Analyse hidden Vex cores in three Nessus Lost Sectors: The Orrery, Ancient Haunt and The Conflux.
- Defeat 120 Sol Divisive Vex.
- Take the core to Eris Morn and empower it at the Lectern of Enchantment using 30 Phantasmal Fragments.
- Complete the Garden of Salvation raid, including the laser puzzles and the final boss, in one sitting; open the second chest to receive Divinity.
Sources vary slightly on step details; Divinity is also now obtainable from the Exotic Archive at the Monument to Lost Lights once unlocked (unverified).
Catalyst
Per a creator guide, the catalyst combines Jolting Feedback (sustained hits apply Jolt) and Focused Fury (precision damage grants a temporary damage buff until you stow or reload).