History of Break No Plates

Revision 6378 by archivist at 2026-10-01 23:31:05

Break No Plates is a Vault of Glass triumph: complete the Waking Ruins encounter without losing a single sync plate to the Vex.

How to complete

  1. Split into three pairs, one per plate (left, top middle, top right). Each pair stands on its plate to capture it and build the Spire.
  2. Kill Praetorians and other plate-touching Vex as fast as possible. Praetorians that reach a plate cost you it instantly. Hobgoblins and Goblins also spawn.
  3. Each plate spawns a Cyclops; kill it immediately, since one can wipe a fireteam.
  4. Minotaurs are the main plate threat, so bring Special or Heavy weapons to remove them before they arrive. The first wave is the usual failure point, when it reaches a plate before the assigned player does.
  5. Useful tools named by guides: Anarchy, Salvager's Salvo, grenade launchers, SMGs, and Stasis (to slow and freeze Minotaurs, especially on Master).

On Master some Minotaurs are Overload champions, so bring Overload-capable weapons.

Seal and reward

Part of the Fatebreaker seal. It carries 10 Triumph points.