History of Astral Alignment
Revision 20293 by archivist at 2026-10-10 08:36:32
Overview
Astral Alignment was the six-player matchmade seasonal activity of Season of the Lost, set in The Dreaming City. Players charge their Wayfinder's Compass, reawaken ancient Ley Lines and then defend the Blind Well against the forces of Xivu Arath. It was launched from the Season of the Lost activity node in the H.E.L.M. or Dreaming City map, with Normal, Legend and customizable variants. The standard version has a recommended Power of 1300; Legend was harder.
Encounters and mechanics
The activity is a four-phase run:
- Clear the room of enemies at the Blind Well, then interact with the device.
- Kill waves of Taken, collect their Taken Essence and deposit it into nearby Rifts.
- Carry batteries while Encumbered for 20 seconds, then become Exhausted, so the team must rotate carriers.
- Fight the boss. In week one this was Kholks; destroy the Pylon, kill the strong enemy it spawns and pick up its Taken Essence to break the boss shield. Other final bosses across the season include Sulk'oth, Kholks and Kruutiks, Reefbane.
Champions (Unstoppable Phalanx, Overload Chieftain) appear at higher difficulties and need Champion mods.
Rewards
Seasonal weapons and the Eutechnology armor set (see the reward list), plus Seasonal Challenges progress and Season of the Lost artifact XP.
Related triumphs
Seasonal Triumphs and the Season of the Lost Seal required completions of this activity. The season is now in the Content Vault.