History of All Hands
Revision 3952 by archivist at 2026-10-01 18:24:45
All Hands is the final challenge of the Root of Nightmares raid, in the Nezarec encounter. It is one of the triumphs for the Dream Warrior seal.
How to complete
- Each player must shoot exactly one Light node and one Darkness node per damage phase. Linking more than one of a colour fails the challenge.
- Split into two groups of three, one per side. Each player shoots one node on their side, then the groups swap sides to finish the remaining three nodes.
- Number players to keep the order, and assign two players to create Light and Darkness refuges. One player should handle Nezarec's weak points (his glowing shoulders) with high-damage weapons.
- The final nodes on both sides must be destroyed at about the same time, so use a countdown.
- On Master difficulty, Anti-Barrier Colossus Champions spawn each side; prioritise them. Bring Well of Radiance and Void resistance mods.
Rewards
A guaranteed weapon drop (Adept on Master: Koraxis's Distress Grenade Launcher) and the triumph.
Notes
Guides disagree slightly on whether the weapon is described as Adept in general or specifically Koraxis's Distress; the latter is from GameRant.