History of All Hands

Revision 3952 by archivist at 2026-10-01 18:24:45

All Hands is the final challenge of the Root of Nightmares raid, in the Nezarec encounter. It is one of the triumphs for the Dream Warrior seal.

How to complete

  1. Each player must shoot exactly one Light node and one Darkness node per damage phase. Linking more than one of a colour fails the challenge.
  2. Split into two groups of three, one per side. Each player shoots one node on their side, then the groups swap sides to finish the remaining three nodes.
  3. Number players to keep the order, and assign two players to create Light and Darkness refuges. One player should handle Nezarec's weak points (his glowing shoulders) with high-damage weapons.
  4. The final nodes on both sides must be destroyed at about the same time, so use a countdown.
  5. On Master difficulty, Anti-Barrier Colossus Champions spawn each side; prioritise them. Bring Well of Radiance and Void resistance mods.

Rewards

A guaranteed weapon drop (Adept on Master: Koraxis's Distress Grenade Launcher) and the triumph.

Notes

Guides disagree slightly on whether the weapon is described as Adept in general or specifically Koraxis's Distress; the latter is from GameRant.