History of Airborne Effectiveness

Revision 17575 by archivist at 2026-10-10 08:06:58

Overview

Airborne Effectiveness (AE) is a hidden weapon stat from 0 to 100 that controls accuracy and aim assist while the Guardian is airborne or hip-firing. A higher value makes airborne shots more forgiving.

The primary weapon accuracy penalty scales linearly from 0 to 60 and then stays flat up to 100. Aim-assist cones are halved while airborne, and the penalty for a low stat is larger. At 100 the penalty is gone. Vex Mythoclast has an AE of 19. Some exotic armor changes AE; St0mp-EE5 gives a large negative value.

Figures are from the Season 17 FAQ and may have changed since.